dod_dropmanager!!!

Plugins für Dods
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Andi67
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dod_dropmanager!!!

Postby Andi67 » Thu 19. Sep 2019, 17:30

By Root(R.I.P).


DESCRIPTION:
This plugin allows player to drop health kits, ammo boxes, explosives and some weapons using different ways!
As you already expected I just merged DoD DropHealthKit Source, DoD:S Drop TNT Source and DoD:S Ammo Manager plugins in a single one and added some features! :mrgreen:

Credits also goes to FeuerSturm and BenSib!

FEATURES:
-Items (healthkits, ammoboxes and bombs) will not stuck you anymore (not while dropping nor while picking)!
-Unlike drophealthkit plugin, this one is having the 'selfheal' feature, healing sound and custom healthkit model.
-Unlike ammo manager plugin (and droptnt source), this one is having a pickup rule feature, which can be useful.
-This plugin is having a 'menu' mode. It means player can call menu by just pressing 'dropammo' key (default: h) and choose an item to drop.
-This plugin is having a 'cooldown' feature. This created against command spamming.
-This plugin is having an item avaliability checking. It mens you can disable item dropping while alive, but allow item to be dropped on death.
-This plugin allows players to drop pistols and frag grenades as well.

CONVARS:
dod_dropmanager_healthkit = Whether or not allow health kits dropping. Default: Enabled
dod_dropmanager_ammobox = Whether or not allow ammo boxes dropping. Default: Enabled
dod_dropmanager_tnt = Whether or not allow explosives (TNT) dropping. Default: Enabled
dod_dropmanager_pistols = Whether or not allow pistols dropping. Default: Enabled
dod_dropmanager_grenades = Whether or not allow grenades dropping. Default: Enabled
dod_dropmanager_menumode = Whether or not enable 'menu mode'. It lets player select an items to drop using panel. Default: Disabled
dod_dropmanager_deaddrop = Determines an item to drop after death: 1 = Health kit, 2 = Ammo box, 3 = TNT, 4 = Pistol, 5 = Grenade, 6 = Random. Default: TNT
dod_dropmanager_alivecheck = Whether or not check item availability before player's death. This can be useful for "deaddop" features. Default: Enable check
dod_dropmanager_lifetime = Number of seconds a dropped items stays on the ground. 0 = Don't remove items until new round starts. Default: 45
dod_dropmanager_priority = Determines a queue priority for items dropping when menu mode is disabled. Default: 123 (Healthkit/AmmoBox/TNT)
dod_dropmanager_cooldown = Number of seconds to wait between dropping items. Default: 3

Healthkit-related:
dod_drophealthkit_pickuprule = Determines who can pick up dropped health kits: 0 = Everyone, 1 = Only team mates, 2 = Only enemies. Default: 0
dod_drophealthkit_addhealth = Determines amount of health to add to a player who is picked up a health kit. Default: 50
dod_drophealthkit_selfheal = Determines amount of player's health needed to allow using own health kit for self healing. Default: 30
dod_drophealthkit_teamcolor = Whether or not colorize dropped health kit depends on client's team. Default: Dont colorize
dod_drophealthkit_newmodel = Whether or not use new model for health kits. Default: Don't use new model

Ammo box-related:
dod_dropammobox_pickuprule = Determines who can pick up dropped ammo boxes: 0 = Everyone, 1 = Only team mates, 2 = Only enemies. Default: 1
dod_dropammobox_clipsize = Determines number of clips a dropped ammo box contains. Default: 2
dod_dropammobox_realism = Whether or not enable "realism mode". It means player may share ammo of primary weapons until no ammo left. Default: Disabled
dod_dropammobox_voice = Whether or not use voice command when ammo box is dropped. Default: Enabled

TNT-related:
dod_droptnt_pickuprule = Determines who can pick up dropped explosives: 0 = Everyone, 1 = Only team mates, 2 = Only enemies. Default: 1
dod_droptnt_maxdrops = Determines how many explosives player can drop per life. This is created against spamming around bomb dispencer. Default:2

NOTES:
-If you already use one of those plugins, I'd recommend you to use this one for obvious reasons. :)
-If player dropped an item on death, item will not be marked as own. So player will healing by old healthkit, receive ammo from old ammo box...
-If "deaddrop" is enabled, plugin will check item availability before death. It makes sure disabled or N/A Item will not be dropped.
-If alivecheck is disabled, ruleset above will be ignored at all. However, TNT boms will never be dropped on maps without bomb dispencers.
-If one feature is disabled, but random item should be dropped on death, rulesets above will work as intended.
-If player is not having primary weapon, player will not be able to pickup or dropped ammo boxes.
-If custom model cvar is set, make sure to have healthkit model on a normal and fastdownload servers.
-Pistols and grenades can be dropped using default "drop" command (if player is holding it).
-Players will be notified about how many health they received on healthkit pickup in a center of the screen.
-Players may equip any grenades without limits and restrictions.
-All players around an item will be also hear pick up sound. Be careful around items!
Attachments
DoD_Dropmanager-master.zip
(168.48 KiB) Downloaded 393 times
:D

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