Direktlink
This is the brand new version with the new Skeleton and Attachments from the 15.09.2015 Update.
Here is the Ghostrider , the package contains material-/modelfiles and the sourcemodplugin that contains the burning head effect.
In CSS/DODS it was possible to place the particle effects directly in the mdl-file but you know CSGO is a very bugged game so this doen´t work on CSGO.
The plugin creates on first start a cfgfile in "csgo/cfg/sourcemod" with the name "sm_ghostrider.cfg" , in it you will find 2 cvars one for enable/disable the plugin and one for a timer.The timer checks every 5 seconds if the player is a ghostrider if not the burning effect gets deleted , also on death the effect gets deleted.
The ghostridermodel comes this time with T-Annimations.
Have fun and enjoy!!!
Code: Select all
materials/models/player/custom_player/marvel/ghostrider/body.vmt
materials/models/player/custom_player/marvel/ghostrider/body.vtf
materials/models/player/custom_player/marvel/ghostrider/body_n.vtf
models/player/custom_player/marvel/ghostrider/ghostrider.mdl
models/player/custom_player/marvel/ghostrider/ghostrider.dx90.vtx
models/player/custom_player/marvel/ghostrider/ghostrider.phy
models/player/custom_player/marvel/ghostrider/ghostrider.vvd
Updated plugin is included in the Paxk..